ULTRA: Evasion
An endless-runner mode tuned for speed, rhythm, and clean reflex play.
ULTRA: Evasion is a fast-action sprint where momentum becomes the strategy. Built as a WebGL mode for quick sessions, it blends obstacle threading with combat beats and score pressure. Designed for short runs and repeat attempts, it rewards consistency, timing, and calm execution. Built for rhythm and refinement, it turns speed into a measurable craft.
- •Endless runner loop tuned for rhythm and timing
- •WebGL-first delivery for quick sessions
- •Score chasing built into the core loop
A WebGL endless-runner mode built for fast sessions, reflex play, and score chasing.
- •Players who enjoy high-tempo runs
- •Mobile and browser-first audiences
- •Score chasers and repeat-run fans
Acts as a genre break inside ULTRA — a sprint between the more tactical modes.
Measurable results
Delivered a ULTRA spin on endless-runner pacing and pressure
Optimised for quick entry and repeat attempts via WebGL
Created a score-driven loop that supports competition
Visual showcase
Take the next step with
confidence
If ULTRA: Evasion resonates, let's talk about what you're building and what success needs to look like. We'll align on scope, move fast, and ship with care.