Infinitus Interactive
Games & Interactive

ULTRA: Evasion

An endless-runner mode tuned for speed, rhythm, and clean reflex play.

Project Details
Timeline
2022
Category
Games & Interactive
WebGL
Platform
Runner
Mode
Score
Loop
Overview

ULTRA: Evasion is a fast-action sprint where momentum becomes the strategy. Built as a WebGL mode for quick sessions, it blends obstacle threading with combat beats and score pressure. Designed for short runs and repeat attempts, it rewards consistency, timing, and calm execution. Built for rhythm and refinement, it turns speed into a measurable craft.

Key Highlights
  • Endless runner loop tuned for rhythm and timing
  • WebGL-first delivery for quick sessions
  • Score chasing built into the core loop
Scope
What it is

A WebGL endless-runner mode built for fast sessions, reflex play, and score chasing.

Who it's for
  • Players who enjoy high-tempo runs
  • Mobile and browser-first audiences
  • Score chasers and repeat-run fans
Where it fits

Acts as a genre break inside ULTRA — a sprint between the more tactical modes.

Technologies & Capabilities
Game WorldIncreased Engagement
Impact & Outcomes

Measurable results

01

Delivered a ULTRA spin on endless-runner pacing and pressure

02

Optimised for quick entry and repeat attempts via WebGL

03

Created a score-driven loop that supports competition

Gallery

Visual showcase

Start Your Project

Take the next step with
confidence

If ULTRA: Evasion resonates, let's talk about what you're building and what success needs to look like. We'll align on scope, move fast, and ship with care.