ULTRA: Survival
A wave-based arena mode where pressure escalates, resources matter, and survival becomes a discipline.
Timeline
2022
Type
Games & Apps

WebGL
Platform
Waves
Core Loop
Leaderboard
Competition
About
ULTRA: Survival distils the ULTRA universe into a single question: how long can you stay composed under increasing intensity? Built as a WebGL-first mode for quick access, it combines wave-based arena combat with resource decisions and score pressure. The loop is simple by design, built for repeat runs, sharper decisions, and leaderboard-driven competition. Designed for endurance and consistency, it rewards composure as pressure rises.
Highlights
- Top-down wave arena built for repeat runs
- Gear and perk choices under escalating pressure
- Score chasing with leaderboard competition
Outcomes
- Shipped a WebGL-first game mode optimised for fast access
- Built a repeatable loop designed for high-score competition
- Supported community events through score challenges
Best fit offer
Other Work
Legacy, experimental, and adjacent projects that sit outside the current three-service focus.
This project remains in the portfolio as useful context, but it does not sit inside the current client-service model.
What it is
A top-down survival arena mode built for short sessions, repeat attempts, and score chasing.
Who it's for
Where it fits
Sits as the strongest top-down mode within the ULTRA universe, designed for accessibility and replay.
Technology
Capabilities
What it can do
Wave Escalation
Pressure that ramps predictably, creating clear pacing and measurable improvement across runs.
- Enemy and boss waves
- Arena-style survival pacing
- Repeat-run progression through skill
Build Choices
Meaningful choices inside a simple loop: equipment, perks, and risk management.
- Weapons and armour pickups
- Perk-driven variation
- Resource pressure under pace
Gallery
Images
Media
Videos
ULTRA: Survival - Boss Teaser 001
Wave-based arena combat with boss showcase
Work with us
Ready to build something like this?
We build production systems for engineering teams. If you have a complex problem, we'd like to hear about it.